Gameplay Packages
Layer: 8
| Package | Description |
|---|---|
| @web-engine-dev/ai | Game AI systems including FSM, behavior trees, GOAP, utility AI, and perception |
| @web-engine-dev/ai-ml | AI/ML integration for game AI: inference runtime, perception system, smart objects, and ML-driven steering |
| @web-engine-dev/pathfinding | Navigation and pathfinding systems including A*, JPS, HPA*, flow fields, NavMesh, and RVO |
| @web-engine-dev/procgen | Procedural generation utilities including noise functions, RNG, dungeon and terrain generation, and Wave Function Collapse |
| @web-engine-dev/state | Game state machine with states, transitions, state stack, update hooks, and persistence |